/**
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * SPDX-License-Identifier: Apache-2.0.
 */

#pragma once
#include <aws/bedrock-agentcore/BedrockAgentCoreRequest.h>
#include <aws/bedrock-agentcore/BedrockAgentCore_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>

#include <utility>

namespace Aws {
namespace BedrockAgentCore {
namespace Model {

/**
 */
class ListMemoryRecordsRequest : public BedrockAgentCoreRequest {
 public:
  AWS_BEDROCKAGENTCORE_API ListMemoryRecordsRequest() = default;

  // Service request name is the Operation name which will send this request out,
  // each operation should has unique request name, so that we can get operation's name from this request.
  // Note: this is not true for response, multiple operations may have the same response name,
  // so we can not get operation's name from response.
  inline virtual const char* GetServiceRequestName() const override { return "ListMemoryRecords"; }

  AWS_BEDROCKAGENTCORE_API Aws::String SerializePayload() const override;

  ///@{
  /**
   * <p>The identifier of the AgentCore Memory resource for which to list memory
   * records.</p>
   */
  inline const Aws::String& GetMemoryId() const { return m_memoryId; }
  inline bool MemoryIdHasBeenSet() const { return m_memoryIdHasBeenSet; }
  template <typename MemoryIdT = Aws::String>
  void SetMemoryId(MemoryIdT&& value) {
    m_memoryIdHasBeenSet = true;
    m_memoryId = std::forward<MemoryIdT>(value);
  }
  template <typename MemoryIdT = Aws::String>
  ListMemoryRecordsRequest& WithMemoryId(MemoryIdT&& value) {
    SetMemoryId(std::forward<MemoryIdT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>The namespace prefix to filter memory records by. Returns all memory records
   * in namespaces that start with the provided prefix.</p>
   */
  inline const Aws::String& GetNamespace() const { return m_namespace; }
  inline bool NamespaceHasBeenSet() const { return m_namespaceHasBeenSet; }
  template <typename NamespaceT = Aws::String>
  void SetNamespace(NamespaceT&& value) {
    m_namespaceHasBeenSet = true;
    m_namespace = std::forward<NamespaceT>(value);
  }
  template <typename NamespaceT = Aws::String>
  ListMemoryRecordsRequest& WithNamespace(NamespaceT&& value) {
    SetNamespace(std::forward<NamespaceT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>Use namespacePath for hierarchical retrievals. Return all memory records
   * where namespace falls under the same parent hierarchy.</p>
   */
  inline const Aws::String& GetNamespacePath() const { return m_namespacePath; }
  inline bool NamespacePathHasBeenSet() const { return m_namespacePathHasBeenSet; }
  template <typename NamespacePathT = Aws::String>
  void SetNamespacePath(NamespacePathT&& value) {
    m_namespacePathHasBeenSet = true;
    m_namespacePath = std::forward<NamespacePathT>(value);
  }
  template <typename NamespacePathT = Aws::String>
  ListMemoryRecordsRequest& WithNamespacePath(NamespacePathT&& value) {
    SetNamespacePath(std::forward<NamespacePathT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>The memory strategy identifier to filter memory records by. If specified,
   * only memory records with this strategy ID are returned.</p>
   */
  inline const Aws::String& GetMemoryStrategyId() const { return m_memoryStrategyId; }
  inline bool MemoryStrategyIdHasBeenSet() const { return m_memoryStrategyIdHasBeenSet; }
  template <typename MemoryStrategyIdT = Aws::String>
  void SetMemoryStrategyId(MemoryStrategyIdT&& value) {
    m_memoryStrategyIdHasBeenSet = true;
    m_memoryStrategyId = std::forward<MemoryStrategyIdT>(value);
  }
  template <typename MemoryStrategyIdT = Aws::String>
  ListMemoryRecordsRequest& WithMemoryStrategyId(MemoryStrategyIdT&& value) {
    SetMemoryStrategyId(std::forward<MemoryStrategyIdT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>The maximum number of results to return in a single call. The default value
   * is 20.</p>
   */
  inline int GetMaxResults() const { return m_maxResults; }
  inline bool MaxResultsHasBeenSet() const { return m_maxResultsHasBeenSet; }
  inline void SetMaxResults(int value) {
    m_maxResultsHasBeenSet = true;
    m_maxResults = value;
  }
  inline ListMemoryRecordsRequest& WithMaxResults(int value) {
    SetMaxResults(value);
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>The token for the next set of results. Use the value returned in the previous
   * response in the next request to retrieve the next set of results.</p>
   */
  inline const Aws::String& GetNextToken() const { return m_nextToken; }
  inline bool NextTokenHasBeenSet() const { return m_nextTokenHasBeenSet; }
  template <typename NextTokenT = Aws::String>
  void SetNextToken(NextTokenT&& value) {
    m_nextTokenHasBeenSet = true;
    m_nextToken = std::forward<NextTokenT>(value);
  }
  template <typename NextTokenT = Aws::String>
  ListMemoryRecordsRequest& WithNextToken(NextTokenT&& value) {
    SetNextToken(std::forward<NextTokenT>(value));
    return *this;
  }
  ///@}
 private:
  Aws::String m_memoryId;

  Aws::String m_namespace;

  Aws::String m_namespacePath;

  Aws::String m_memoryStrategyId;

  int m_maxResults{0};

  Aws::String m_nextToken;
  bool m_memoryIdHasBeenSet = false;
  bool m_namespaceHasBeenSet = false;
  bool m_namespacePathHasBeenSet = false;
  bool m_memoryStrategyIdHasBeenSet = false;
  bool m_maxResultsHasBeenSet = false;
  bool m_nextTokenHasBeenSet = false;
};

}  // namespace Model
}  // namespace BedrockAgentCore
}  // namespace Aws
