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UpdateHandler Class Reference

UpdateHandler implements IUpdateManager and IUpdateHandler to handle dependencies between objects to store and forward messages to dependent objects. More...

`#include <updatehandler.h>`

Inheritance diagram for UpdateHandler:

## Public Member Functions
| UpdateHandler ()
| ~UpdateHandler () SMTG_OVERRIDE
tresult | addDependent (FUnknown *object, IDependent *dependent) SMTG_OVERRIDE
| register
tresult | removeDependent (FUnknown *object, IDependent *dependent, size_t &earseCount)
| unregister
tresult | removeDependent (FUnknown *object, IDependent *dependent) SMTG_OVERRIDE
tresult | triggerUpdates (FUnknown *object, int32 message) SMTG_OVERRIDE
| send
tresult | deferUpdates (FUnknown *object, int32 message) SMTG_OVERRIDE
| send
tresult | cancelUpdates (FUnknown *object) SMTG_OVERRIDE
| cancel pending messages send by
tresult | triggerDeferedUpdates (FUnknown *object=nullptr) SMTG_OVERRIDE
| send pending messages send by
size_t | countDependencies (FUnknown *object=nullptr)
| OBJ_METHODS (UpdateHandler, FObject) FUNKNOWN_METHODS2(IUpdateHandler
Public Member Functions inherited from FObject
| FObject ()=default
| default constructor...
| FObject (const FObject &)
FObject & | operator= (const FObject &)
| overloads operator "=" as the reference assignment
virtual | ~FObject ()
| destructor...
virtual FClassID | isA () const
| a local alternative to getFClassID ()
virtual bool | isA (FClassID s) const
| evaluates if the passed ID is of the FObject type
virtual bool | isTypeOf (FClassID s, bool=true) const
| evaluates if the passed ID is of the FObject type
int32 | getRefCount ()
| returns the current interface reference count
FUnknown * | unknownCast ()
| get FUnknown interface from object
tresult | queryInterface (const TUID _iid, void **obj) SMTG_OVERRIDE
| please refer to FUnknown::queryInterface ()
uint32 | addRef () SMTG_OVERRIDE
| please refer to FUnknown::addref ()
uint32 | release () SMTG_OVERRIDE
| please refer to FUnknown::release ()
void | update (FUnknown *, int32) SMTG_OVERRIDE
| empty virtual method that should be overridden by derived classes for data updates upon changes
virtual void | addDependent (IDependent *dep)
| adds dependency to the object
virtual void | removeDependent (IDependent *dep)
| removes dependency from the object
virtual void | changed (int32 msg=kChanged)
| Inform all dependents, that the object has changed.
virtual void | deferUpdate (int32 msg=kChanged)
| Similar to triggerUpdates, except only delivered in idle (usefull in collecting updates).
virtual void | updateDone (int32)
| empty virtual method that should be overridden by derived classes
virtual bool | isEqualInstance (FUnknown *d)

## Public Attributes
| IUpdateManager
FObject SINGLETON(UpdateHandler) private Steinberg::Base::Thread::FLock | lock
Update::Table * | table = nullptr

## Additional Inherited Members
Static Public Member Functions inherited from FObject
static FClassID | getFClassID ()
| return Class ID as an ASCII string (statically)
static void | setUpdateHandler (IUpdateHandler *handler)
| set method for the local attribute
static IUpdateHandler * | getUpdateHandler ()
| get method for the local attribute
static bool | classIDsEqual (FClassID ci1, FClassID ci2)
| compares (evaluates) 2 class IDs
static FObject * | unknownToObject (FUnknown *unknown)
| pointer conversion from FUnknown to FObject
template<class Class >
static IPtr< Class > | fromUnknown (FUnknown *unknown)
| convert from FUnknown to FObject
Static Public Attributes inherited from FObject
static const FUID | iid
| Special UID that is used to cast an FUnknown pointer to a FObject.
Static Public Attributes inherited from IUpdateManager
static const FUID | iid
Protected Attributes inherited from FObject
int32 | refCount = 1
| COM-model local reference count.
Static Protected Attributes inherited from FObject
static IUpdateHandler * | gUpdateHandler = nullptr

## Detailed Description

UpdateHandler implements IUpdateManager and IUpdateHandler to handle dependencies between objects to store and forward messages to dependent objects.

This implementation is thread save, so objects can send message, add or remove dependents from different threads. Do do so it uses mutex, so be aware of locking.

## Constructor & Destructor Documentation

UpdateHandler | ( |  | ) |

~UpdateHandler | ( |  | ) |

## Member Function Documentation

tresult addDependent | ( | FUnknown * | object,
|  | IDependent * | dependent
| ) |  |

register

Parameters

  dependent | to get messages from
  object |

tresult removeDependent | ( | FUnknown * | object,
|  | IDependent * | dependent,
|  | size_t & | earseCount
| ) |  |

unregister

Parameters

  dependent | to get no messages from
  object |

tresult removeDependent | ( | FUnknown * | object,
|  | IDependent * | dependent
| ) |  |

tresult triggerUpdates | ( | FUnknown * | object,
|  | int32 | message
| ) |  |

send

Parameters

  message | to all dependents of
  object | immediately

tresult deferUpdates | ( | FUnknown * | object,
|  | int32 | message
| ) |  |

send

Parameters

  message | to all dependents of
  object | when idle

tresult cancelUpdates | ( | FUnknown * | object | ) |
| virtual

cancel pending messages send by

Parameters

  object | or by any if object is 0

Implements IUpdateManager.

tresult triggerDeferedUpdates | ( | FUnknown * | object = `nullptr` | ) |
| virtual

send pending messages send by

Parameters

  object | or by any if object is 0

Implements IUpdateManager.

size_t countDependencies | ( | FUnknown * | object = `nullptr` | ) |

OBJ_METHODS | ( | UpdateHandler | ,
|  | FObject |
| ) |  |

## Member Data Documentation

IUpdateManager

FObject SINGLETON (UpdateHandler) private Steinberg::Base::Thread::FLock lock

Update::Table* table = nullptr

Empty

Copyright ©2024 Steinberg Media Technologies GmbH. All Rights Reserved. This documentation is under this license.