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### - v -

- validateFullTopology : TopologyRefinerFactory< MESH >::Options
- ValidateTopology() : TopologyLevel
- value_type : Array< TYPE >, ConstArray< TYPE >
- valueIndices : TopologyDescriptor::FVarChannel
- VertexBuffer : Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >
- VertexBufferBinding : D3D11PatchTable, GLPatchTable, Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >, MeshInterface< PATCH_TABLE >, MTLPatchTable
- VertexValenceTable : PatchTable
- VertexWeight() : Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- vertIndex : PatchTable::PatchHandle
- vertIndicesPerFace : TopologyDescriptor
- VTX_BOUNDARY_EDGE_AND_CORNER : Options
- VTX_BOUNDARY_EDGE_ONLY : Options
- VTX_BOUNDARY_NONE : Options
- VtxBoundaryInterpolation : Options