<map id="Gdk::GLTextureBuilder" name="Gdk::GLTextureBuilder">
<area shape="rect" id="Node000001" title="Gdk::GLTextureBuilder is a buider used to construct Gdk::Texture objects from GL textures." alt="" coords="5,151,157,175"/>
<area shape="rect" id="Node000002" href="/usr/share/doc/glibmm-2.68/reference/glibmm-2.68.tag$classGlib_1_1Object.html" title=" " alt="" coords="36,78,126,103"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="84,118,84,150,78,150,78,118"/>
<area shape="rect" id="Node000003" href="/usr/share/doc/glibmm-2.68/reference/glibmm-2.68.tag$classGlib_1_1ObjectBase.html" title=" " alt="" coords="21,5,141,30"/>
<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="84,46,84,78,78,78,78,46"/>
</map>
