7.6. Ruído RGB
| 7. Filtros de ruído |

### 7.6. Ruído RGB

#### 7.6.1. Visão-geral

Figura 17.158. Exemplo de aplicação do filtro “Ruído RGB”

Imagem original

Filtro “Ruído RGB” aplicado

The RGB Noise filter adds a normally distributed noise to a layer or a selection. It uses the RGB color model to produce the noise (noise is added to red, green and blue values of each pixel). A normal distribution means, that only slight noise is added to the most pixels in the affected area, while less pixels are affected by more extreme values. (If you apply this filter to an image filled with a solid gray color and then look at its histogram, you will see a classic bell-shaped Gaussian curve.)

O resultado é um ruído de aparência muito natural.

#### 7.6.2. Ativar o filtro

You can find this filter through Filters → Noise → RGB Noise….

#### 7.6.3. Opções

Figura 17.159. Opções do filtro “Ruído RGB”

Presets, “Input Type”, Clipping, Blending Options, Preview, Split view

  | Nota
  These options are described in Seção 2, “Common Features”.

Ruído correlacionado

  Noise may be additive (uncorrelated) or multiplicative (correlated - also known as speckle noise). When checked, every channel value is multiplied by a normal distributed value. So the noise depends on the channel values: a greater channel value leads to more noise, while dark colors (small values) tend to remain dark.

RGB independente

  When this radio button is checked, you can move each RGB slider separately. Otherwise, the sliders R, G and B will be replaced by a single slider Value. The same relative noise will then be added to all channels in each pixel, so the hue of pixels does not change much.

Linear RGB

  Operate on linearized RGB color data.

Gaussian distribution

  Use a gaussian noise distribution. When unchecked, a linear noise distribution is used instead.

Vermelho, Verde, Azul, Alfa

  These slidebars and adjacent input boxes allow to set noise level (0.00 - 1.00) in each channel.

  O valor marcado nos marcadores determina o desvio padrão na distribuição normal do ruído aplicado. O desvio padrão utilizado é metade do valor definido aqui (onde 1 é a distância entre o menor e o maior valor possível em um canal).

Semente aleatória

  Controls randomness of noise. If the same random seed is used in the same situation, the filter produces exactly the same results. A different random seed produces different results. Random seed can be entered manually or generated randomly by pressing the New Seed button.

7.5. Escolha |  | 7.7. Mancha

Report a bug in GIMP Report a documentation error