/**
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * SPDX-License-Identifier: Apache-2.0.
 */

#pragma once
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/kinesis-video-signaling/KinesisVideoSignalingChannels_EXPORTS.h>

#include <utility>

namespace Aws {
namespace Utils {
namespace Json {
class JsonValue;
class JsonView;
}  // namespace Json
}  // namespace Utils
namespace KinesisVideoSignalingChannels {
namespace Model {

/**
 * <p>A structure for the ICE server connection data.</p><p><h3>See Also:</h3>   <a
 * href="http://docs.aws.amazon.com/goto/WebAPI/kinesis-video-signaling-2019-12-04/IceServer">AWS
 * API Reference</a></p>
 */
class IceServer {
 public:
  AWS_KINESISVIDEOSIGNALINGCHANNELS_API IceServer() = default;
  AWS_KINESISVIDEOSIGNALINGCHANNELS_API IceServer(Aws::Utils::Json::JsonView jsonValue);
  AWS_KINESISVIDEOSIGNALINGCHANNELS_API IceServer& operator=(Aws::Utils::Json::JsonView jsonValue);
  AWS_KINESISVIDEOSIGNALINGCHANNELS_API Aws::Utils::Json::JsonValue Jsonize() const;

  ///@{
  /**
   * <p>An array of URIs, in the form specified in the <a
   * href="https://tools.ietf.org/html/draft-petithuguenin-behave-turn-uris-03">I-D.petithuguenin-behave-turn-uris</a>
   * spec. These URIs provide the different addresses and/or protocols that can be
   * used to reach the TURN server.</p>
   */
  inline const Aws::Vector<Aws::String>& GetUris() const { return m_uris; }
  inline bool UrisHasBeenSet() const { return m_urisHasBeenSet; }
  template <typename UrisT = Aws::Vector<Aws::String>>
  void SetUris(UrisT&& value) {
    m_urisHasBeenSet = true;
    m_uris = std::forward<UrisT>(value);
  }
  template <typename UrisT = Aws::Vector<Aws::String>>
  IceServer& WithUris(UrisT&& value) {
    SetUris(std::forward<UrisT>(value));
    return *this;
  }
  template <typename UrisT = Aws::String>
  IceServer& AddUris(UrisT&& value) {
    m_urisHasBeenSet = true;
    m_uris.emplace_back(std::forward<UrisT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>A username to login to the ICE server.</p>
   */
  inline const Aws::String& GetUsername() const { return m_username; }
  inline bool UsernameHasBeenSet() const { return m_usernameHasBeenSet; }
  template <typename UsernameT = Aws::String>
  void SetUsername(UsernameT&& value) {
    m_usernameHasBeenSet = true;
    m_username = std::forward<UsernameT>(value);
  }
  template <typename UsernameT = Aws::String>
  IceServer& WithUsername(UsernameT&& value) {
    SetUsername(std::forward<UsernameT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>A password to login to the ICE server.</p>
   */
  inline const Aws::String& GetPassword() const { return m_password; }
  inline bool PasswordHasBeenSet() const { return m_passwordHasBeenSet; }
  template <typename PasswordT = Aws::String>
  void SetPassword(PasswordT&& value) {
    m_passwordHasBeenSet = true;
    m_password = std::forward<PasswordT>(value);
  }
  template <typename PasswordT = Aws::String>
  IceServer& WithPassword(PasswordT&& value) {
    SetPassword(std::forward<PasswordT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>The period of time, in seconds, during which the username and password are
   * valid.</p>
   */
  inline int GetTtl() const { return m_ttl; }
  inline bool TtlHasBeenSet() const { return m_ttlHasBeenSet; }
  inline void SetTtl(int value) {
    m_ttlHasBeenSet = true;
    m_ttl = value;
  }
  inline IceServer& WithTtl(int value) {
    SetTtl(value);
    return *this;
  }
  ///@}
 private:
  Aws::Vector<Aws::String> m_uris;
  bool m_urisHasBeenSet = false;

  Aws::String m_username;
  bool m_usernameHasBeenSet = false;

  Aws::String m_password;
  bool m_passwordHasBeenSet = false;

  int m_ttl{0};
  bool m_ttlHasBeenSet = false;
};

}  // namespace Model
}  // namespace KinesisVideoSignalingChannels
}  // namespace Aws
