/**
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * SPDX-License-Identifier: Apache-2.0.
 */

#pragma once
#include <aws/bedrock-agent-runtime/BedrockAgentRuntime_EXPORTS.h>
#include <aws/bedrock-agent-runtime/model/FlowExecutionContent.h>
#include <aws/core/utils/memory/stl/AWSString.h>

#include <utility>

namespace Aws {
namespace Utils {
namespace Json {
class JsonValue;
class JsonView;
}  // namespace Json
}  // namespace Utils
namespace BedrockAgentRuntime {
namespace Model {

/**
 * <p>Represents an input field provided to a flow during a flow execution.</p>
 *  <p>Flow executions is in preview release for Amazon Bedrock and is
 * subject to change.</p> <p><h3>See Also:</h3>   <a
 * href="http://docs.aws.amazon.com/goto/WebAPI/bedrock-agent-runtime-2023-07-26/FlowInputField">AWS
 * API Reference</a></p>
 */
class FlowInputField {
 public:
  AWS_BEDROCKAGENTRUNTIME_API FlowInputField() = default;
  AWS_BEDROCKAGENTRUNTIME_API FlowInputField(Aws::Utils::Json::JsonView jsonValue);
  AWS_BEDROCKAGENTRUNTIME_API FlowInputField& operator=(Aws::Utils::Json::JsonView jsonValue);
  AWS_BEDROCKAGENTRUNTIME_API Aws::Utils::Json::JsonValue Jsonize() const;

  ///@{
  /**
   * <p>The name of the input field as defined in the flow's input schema.</p>
   */
  inline const Aws::String& GetName() const { return m_name; }
  inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
  template <typename NameT = Aws::String>
  void SetName(NameT&& value) {
    m_nameHasBeenSet = true;
    m_name = std::forward<NameT>(value);
  }
  template <typename NameT = Aws::String>
  FlowInputField& WithName(NameT&& value) {
    SetName(std::forward<NameT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>The content of the input field, which can contain text or structured
   * data.</p>
   */
  inline const FlowExecutionContent& GetContent() const { return m_content; }
  inline bool ContentHasBeenSet() const { return m_contentHasBeenSet; }
  template <typename ContentT = FlowExecutionContent>
  void SetContent(ContentT&& value) {
    m_contentHasBeenSet = true;
    m_content = std::forward<ContentT>(value);
  }
  template <typename ContentT = FlowExecutionContent>
  FlowInputField& WithContent(ContentT&& value) {
    SetContent(std::forward<ContentT>(value));
    return *this;
  }
  ///@}
 private:
  Aws::String m_name;
  bool m_nameHasBeenSet = false;

  FlowExecutionContent m_content;
  bool m_contentHasBeenSet = false;
};

}  // namespace Model
}  // namespace BedrockAgentRuntime
}  // namespace Aws
