/**
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * SPDX-License-Identifier: Apache-2.0.
 */

#pragma once
#include <aws/connect/Connect_EXPORTS.h>
#include <aws/connect/model/Channel.h>
#include <aws/connect/model/CrossChannelBehavior.h>

#include <utility>

namespace Aws {
namespace Utils {
namespace Json {
class JsonValue;
class JsonView;
}  // namespace Json
}  // namespace Utils
namespace Connect {
namespace Model {

/**
 * <p>Contains information about which channels are supported, and how many
 * contacts an agent can have on a channel simultaneously.</p><p><h3>See Also:</h3>
 * <a
 * href="http://docs.aws.amazon.com/goto/WebAPI/connect-2017-08-08/MediaConcurrency">AWS
 * API Reference</a></p>
 */
class MediaConcurrency {
 public:
  AWS_CONNECT_API MediaConcurrency() = default;
  AWS_CONNECT_API MediaConcurrency(Aws::Utils::Json::JsonView jsonValue);
  AWS_CONNECT_API MediaConcurrency& operator=(Aws::Utils::Json::JsonView jsonValue);
  AWS_CONNECT_API Aws::Utils::Json::JsonValue Jsonize() const;

  ///@{
  /**
   * <p>The channels that agents can handle in the Contact Control Panel (CCP).</p>
   */
  inline Channel GetChannel() const { return m_channel; }
  inline bool ChannelHasBeenSet() const { return m_channelHasBeenSet; }
  inline void SetChannel(Channel value) {
    m_channelHasBeenSet = true;
    m_channel = value;
  }
  inline MediaConcurrency& WithChannel(Channel value) {
    SetChannel(value);
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>The number of contacts an agent can have on a channel simultaneously.</p>
   * <p>Valid Range for <code>VOICE</code>: Minimum value of 1. Maximum value of
   * 1.</p> <p>Valid Range for <code>CHAT</code>: Minimum value of 1. Maximum value
   * of 10.</p> <p>Valid Range for <code>TASK</code>: Minimum value of 1. Maximum
   * value of 10.</p>
   */
  inline int GetConcurrency() const { return m_concurrency; }
  inline bool ConcurrencyHasBeenSet() const { return m_concurrencyHasBeenSet; }
  inline void SetConcurrency(int value) {
    m_concurrencyHasBeenSet = true;
    m_concurrency = value;
  }
  inline MediaConcurrency& WithConcurrency(int value) {
    SetConcurrency(value);
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>Defines the cross-channel routing behavior for each channel that is enabled
   * for this Routing Profile. For example, this allows you to offer an agent a
   * different contact from another channel when they are currently working with a
   * contact from a Voice channel.</p>
   */
  inline const CrossChannelBehavior& GetCrossChannelBehavior() const { return m_crossChannelBehavior; }
  inline bool CrossChannelBehaviorHasBeenSet() const { return m_crossChannelBehaviorHasBeenSet; }
  template <typename CrossChannelBehaviorT = CrossChannelBehavior>
  void SetCrossChannelBehavior(CrossChannelBehaviorT&& value) {
    m_crossChannelBehaviorHasBeenSet = true;
    m_crossChannelBehavior = std::forward<CrossChannelBehaviorT>(value);
  }
  template <typename CrossChannelBehaviorT = CrossChannelBehavior>
  MediaConcurrency& WithCrossChannelBehavior(CrossChannelBehaviorT&& value) {
    SetCrossChannelBehavior(std::forward<CrossChannelBehaviorT>(value));
    return *this;
  }
  ///@}
 private:
  Channel m_channel{Channel::NOT_SET};
  bool m_channelHasBeenSet = false;

  int m_concurrency{0};
  bool m_concurrencyHasBeenSet = false;

  CrossChannelBehavior m_crossChannelBehavior;
  bool m_crossChannelBehaviorHasBeenSet = false;
};

}  // namespace Model
}  // namespace Connect
}  // namespace Aws
