/**
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * SPDX-License-Identifier: Apache-2.0.
 */

#pragma once
#include <aws/bedrock-agent/BedrockAgent_EXPORTS.h>
#include <aws/bedrock-agent/model/FlowConnection.h>
#include <aws/bedrock-agent/model/FlowNode.h>
#include <aws/core/utils/memory/stl/AWSVector.h>

#include <utility>

namespace Aws {
namespace Utils {
namespace Json {
class JsonValue;
class JsonView;
}  // namespace Json
}  // namespace Utils
namespace BedrockAgent {
namespace Model {
class FlowNode;

/**
 * <p>The definition of the nodes and connections between nodes in the
 * flow.</p><p><h3>See Also:</h3>   <a
 * href="http://docs.aws.amazon.com/goto/WebAPI/bedrock-agent-2023-06-05/FlowDefinition">AWS
 * API Reference</a></p>
 */
class FlowDefinition {
 public:
  AWS_BEDROCKAGENT_API FlowDefinition() = default;
  AWS_BEDROCKAGENT_API FlowDefinition(Aws::Utils::Json::JsonView jsonValue);
  AWS_BEDROCKAGENT_API FlowDefinition& operator=(Aws::Utils::Json::JsonView jsonValue);
  AWS_BEDROCKAGENT_API Aws::Utils::Json::JsonValue Jsonize() const;

  ///@{
  /**
   * <p>An array of node definitions in the flow.</p>
   */
  inline const Aws::Vector<FlowNode>& GetNodes() const { return m_nodes; }
  inline bool NodesHasBeenSet() const { return m_nodesHasBeenSet; }
  template <typename NodesT = Aws::Vector<FlowNode>>
  void SetNodes(NodesT&& value) {
    m_nodesHasBeenSet = true;
    m_nodes = std::forward<NodesT>(value);
  }
  template <typename NodesT = Aws::Vector<FlowNode>>
  FlowDefinition& WithNodes(NodesT&& value) {
    SetNodes(std::forward<NodesT>(value));
    return *this;
  }
  template <typename NodesT = FlowNode>
  FlowDefinition& AddNodes(NodesT&& value) {
    m_nodesHasBeenSet = true;
    m_nodes.emplace_back(std::forward<NodesT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>An array of connection definitions in the flow.</p>
   */
  inline const Aws::Vector<FlowConnection>& GetConnections() const { return m_connections; }
  inline bool ConnectionsHasBeenSet() const { return m_connectionsHasBeenSet; }
  template <typename ConnectionsT = Aws::Vector<FlowConnection>>
  void SetConnections(ConnectionsT&& value) {
    m_connectionsHasBeenSet = true;
    m_connections = std::forward<ConnectionsT>(value);
  }
  template <typename ConnectionsT = Aws::Vector<FlowConnection>>
  FlowDefinition& WithConnections(ConnectionsT&& value) {
    SetConnections(std::forward<ConnectionsT>(value));
    return *this;
  }
  template <typename ConnectionsT = FlowConnection>
  FlowDefinition& AddConnections(ConnectionsT&& value) {
    m_connectionsHasBeenSet = true;
    m_connections.emplace_back(std::forward<ConnectionsT>(value));
    return *this;
  }
  ///@}
 private:
  Aws::Vector<FlowNode> m_nodes;
  bool m_nodesHasBeenSet = false;

  Aws::Vector<FlowConnection> m_connections;
  bool m_connectionsHasBeenSet = false;
};

}  // namespace Model
}  // namespace BedrockAgent
}  // namespace Aws
