/**
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * SPDX-License-Identifier: Apache-2.0.
 */

#pragma once
#include <aws/codebuild/CodeBuild_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>

#include <utility>

namespace Aws {
namespace Utils {
namespace Json {
class JsonValue;
class JsonView;
}  // namespace Json
}  // namespace Utils
namespace CodeBuild {
namespace Model {

/**
 * <p>Specifies restrictions for the batch build.</p><p><h3>See Also:</h3>   <a
 * href="http://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchRestrictions">AWS
 * API Reference</a></p>
 */
class BatchRestrictions {
 public:
  AWS_CODEBUILD_API BatchRestrictions() = default;
  AWS_CODEBUILD_API BatchRestrictions(Aws::Utils::Json::JsonView jsonValue);
  AWS_CODEBUILD_API BatchRestrictions& operator=(Aws::Utils::Json::JsonView jsonValue);
  AWS_CODEBUILD_API Aws::Utils::Json::JsonValue Jsonize() const;

  ///@{
  /**
   * <p>Specifies the maximum number of builds allowed.</p>
   */
  inline int GetMaximumBuildsAllowed() const { return m_maximumBuildsAllowed; }
  inline bool MaximumBuildsAllowedHasBeenSet() const { return m_maximumBuildsAllowedHasBeenSet; }
  inline void SetMaximumBuildsAllowed(int value) {
    m_maximumBuildsAllowedHasBeenSet = true;
    m_maximumBuildsAllowed = value;
  }
  inline BatchRestrictions& WithMaximumBuildsAllowed(int value) {
    SetMaximumBuildsAllowed(value);
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>An array of strings that specify the compute types that are allowed for the
   * batch build. See <a
   * href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html">Build
   * environment compute types</a> in the <i>CodeBuild User Guide</i> for these
   * values. </p>
   */
  inline const Aws::Vector<Aws::String>& GetComputeTypesAllowed() const { return m_computeTypesAllowed; }
  inline bool ComputeTypesAllowedHasBeenSet() const { return m_computeTypesAllowedHasBeenSet; }
  template <typename ComputeTypesAllowedT = Aws::Vector<Aws::String>>
  void SetComputeTypesAllowed(ComputeTypesAllowedT&& value) {
    m_computeTypesAllowedHasBeenSet = true;
    m_computeTypesAllowed = std::forward<ComputeTypesAllowedT>(value);
  }
  template <typename ComputeTypesAllowedT = Aws::Vector<Aws::String>>
  BatchRestrictions& WithComputeTypesAllowed(ComputeTypesAllowedT&& value) {
    SetComputeTypesAllowed(std::forward<ComputeTypesAllowedT>(value));
    return *this;
  }
  template <typename ComputeTypesAllowedT = Aws::String>
  BatchRestrictions& AddComputeTypesAllowed(ComputeTypesAllowedT&& value) {
    m_computeTypesAllowedHasBeenSet = true;
    m_computeTypesAllowed.emplace_back(std::forward<ComputeTypesAllowedT>(value));
    return *this;
  }
  ///@}

  ///@{
  /**
   * <p>An array of strings that specify the fleets that are allowed for the batch
   * build. See <a
   * href="https://docs.aws.amazon.com/codebuild/latest/userguide/fleets.html">Run
   * builds on reserved capacity fleets</a> in the <i>CodeBuild User Guide</i> for
   * more information. </p>
   */
  inline const Aws::Vector<Aws::String>& GetFleetsAllowed() const { return m_fleetsAllowed; }
  inline bool FleetsAllowedHasBeenSet() const { return m_fleetsAllowedHasBeenSet; }
  template <typename FleetsAllowedT = Aws::Vector<Aws::String>>
  void SetFleetsAllowed(FleetsAllowedT&& value) {
    m_fleetsAllowedHasBeenSet = true;
    m_fleetsAllowed = std::forward<FleetsAllowedT>(value);
  }
  template <typename FleetsAllowedT = Aws::Vector<Aws::String>>
  BatchRestrictions& WithFleetsAllowed(FleetsAllowedT&& value) {
    SetFleetsAllowed(std::forward<FleetsAllowedT>(value));
    return *this;
  }
  template <typename FleetsAllowedT = Aws::String>
  BatchRestrictions& AddFleetsAllowed(FleetsAllowedT&& value) {
    m_fleetsAllowedHasBeenSet = true;
    m_fleetsAllowed.emplace_back(std::forward<FleetsAllowedT>(value));
    return *this;
  }
  ///@}
 private:
  int m_maximumBuildsAllowed{0};
  bool m_maximumBuildsAllowedHasBeenSet = false;

  Aws::Vector<Aws::String> m_computeTypesAllowed;
  bool m_computeTypesAllowedHasBeenSet = false;

  Aws::Vector<Aws::String> m_fleetsAllowed;
  bool m_fleetsAllowedHasBeenSet = false;
};

}  // namespace Model
}  // namespace CodeBuild
}  // namespace Aws
